ProgressBar_Grid1
 
Code:

package javafxtemplate1;
//Grid_Transform1.htm
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.control.ProgressBar;
import javafx.scene.control.ProgressIndicator;
import javafx.scene.layout.GridPane;
import javafx.stage.Stage;

/**
*
* @author Manas9
*/
public class JavaFXTemplate1 extends Application {
private static double count1 = 0.25;
ProgressBar p2 = new ProgressBar();
GridPane root = new GridPane();
Label label1 = new Label("Progress");
//
@Override
public void start(Stage primaryStage) {

p2.setProgress(count1);
Button b1 = new Button("test");
b1.setOnAction(e ->p2.setProgress(increment()));

root.setHgap(10);
root.setVgap(5);
//root.addRow(0, new Label(" Progress:"+ p2.getProgress()),
// p2, b1);
root.addRow(0, label1,
p2, b1);
root.setStyle("-fx-padding: 10;" +
"-fx-border-style: solid inside;" +
"-fx-border-width: 2;" +
"-fx-border-insets: 5;" +
"-fx-border-radius: 15;" +
"-fx-border-color: blue;");

Scene scene = new Scene(root, 350,200);
primaryStage.setScene(scene);
primaryStage.setTitle("Progressbar Indicator");
primaryStage.show();
}

public static void main(String[] args) {
launch(args);
}

public double increment(){

double d1 = p2.getProgress();
if(d1 <= 1)
{
d1 = d1 + count1;
label1.setText("Increment " +p2.getProgress());
p2.setProgress(d1);
}
else
{
d1 = count1 + d1;
if (d1 >= 1.0) {
d1 = 1.0;
p2.setProgress(d1);
}
label1.setText("Increment " +p2.getProgress());

}
return d1;
}

}
 

Runtime displays: