If the first operand is an
int or
uint (32-bit quantity), the shift count is given by the low-order five
bits of the second operand (second operand & 0x1f).
If the first operand is a long or ulong (64-bit quantity), the shift count is given by the low-order six bits of the second operand (second operand & 0x3f). If the first operand is an int or long, the right-shift is an arithmetic shift (high-order empty bits are set to the sign bit). If the first operand is of type uint or ulong, the right-shift is a logical shift (high-order bits are zero-filled). User-defined types can overload the >> operator; the type of the first operand must be the user-defined type, and the type of the second operand must be int. For more information, see operator. When a binary operator is overloaded, the corresponding assignment operator, if any, is also implicitly overloaded.
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// cs_operator_right_shift.cs using System; class MainClass { static void Main() { int i = -1000; Console.WriteLine(i >> 3); } }
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