//csc array_clone_1.cs
      
      using System;
      namespace array_clone
      {
      public class array_clone
      {
      public void process_clone(string title, string[] array)
      {
      Console.WriteLine(title);
      foreach (string s in array) {
      Console.Write ("{0} ", s);
      }
      Console.WriteLine();
      }
      public void alter_clone(string title, string[] array)
      {
      string[] array3 = {"Player_4", "Player_5", "Player_6"};
      array[2] = array3[1];
      Console.WriteLine("--alter_clone--");
      foreach (string s in array) {
      Console.Write ("{0} ", s);
      }
      }
      }
      class test {
      public static void Main() {
      string[] array1 = {"Player_1", "Player_2", "Player_3"};
      string[] array2 = (string[]) array1.Clone();
      array_clone a_c = new array_clone();
      a_c.process_clone("Original array: ", array1);
      a_c.process_clone("Cloned array: ", array2);
      a_c.alter_clone("Cloned altered : ", array2);
      Console.ReadLine();
      }}
      }