#include using namespace std; class cppClass1 { public: int n1; cppClass1(){ cout<< "\n default constructor"; } //destructor ~cppClass1() { cout<< "\n destructor "; } void print(){ cout<<" \n class printer : " << n1; } void print2(int n2){ cout<<" \n class printer 2 : " << n2; } }; int main() { cppClass1 mc ; // pointer to class cppClass1 * mcptr = new cppClass1(); cout <<"\n "<< &mc << "\n " << mcptr ; cppClass1 *clsptr = &mc; mc.n1 = 7; mc.print(); mcptr->print(); clsptr->print2(12); cout << endl; return 0; }