#include using namespace std; //myDefPtr1ClassMember1.cpp typedef class Base { private: int *y, x, z; double *d1; public: void setdata(int , double); }aliasBase; void Base::setdata(int value, double dx) {//invalid conversion from int to int //y = value; y= &value;// allowed, reference operator & x = *y; // dereferencing with * operator d1 =&dx; cout<<"\n y address : "<< y << " *y= " << *y <<" , x ="<