#include #include using namespace std; //myStructArrayPtr1.cpp //Struct cotained defined array //pointer represents array //#define LIMIT 2 typedef struct sEmp { string sal; char name[100]; string id; } pEmp; // function prototypes with pointer void emp_record(sEmp* ptr1); void display(sEmp obj1); int main() { pEmp emprec[3]; // for user's input cout<<"\n Load Struct Array"; for(int i= 0; i < 3; i++) { emp_record(&emprec[i]); } cout << "\n Fetch the record "<>ptr1->name; cout<<"\n employee sal "; cin>>ptr1->sal; cout<<"\n employee id "; cin>>ptr1->id; cout<<"\n ----------"; } void display(sEmp obj1) { cout<<" "<< obj1.name ;cout<<" "<< obj1.id ; cout<<" "<< obj1.sal <